Arca War

Arca War is an exclusive GVG (Guilds vs Guilds) event.
The battle takes place on the map Acheron and those guilds who take possession of the obelisks placed on the map will win Arca War.
To enter Arca War you must be a member of a guild that has at least 10 members willing to participate. Entry to the event is divided into stages: pre-registration with Sign of Lord, guild master registration, guild member registration, the notice of entry guilds, waiting in a safe zone and finally the battle itself.
How to enter
The Guild Master must pre-register the Guild before the event begins at the NPC Sir Lesnar (option 7, 'Register Sign of Lord'). You will need the Sign of Lord item — the more Sign of Lord you register, the more chances the guild has to participate. Only the 6 guilds that register the most Sign of Lord will be able to participate.
If your guild is among the chosen ones, the Guild Master confirms the registration (option 2), then every participating member registers (option 3) — a minimum of 10 members must register, otherwise the guild is disqualified. Finally everyone enters the event through Sir Lesnar (option 5) and waits in the safe zone until the battle starts. Participants can still enter after the start by talking to Sir Lesnar.

Lorencia: (114, 132)
Devias: (240, 53)
Noria: (183, 126)

Schedule & Stages
| Stage | Wednesday | Saturday |
|---|---|---|
| Pre-register (Sign of Lord) | before 18:15 | before 18:15 |
| Guild master registration | 18:15 – 18:20 | 18:15 – 18:20 |
| Guild member registration | 18:20 – 18:25 | 18:20 – 18:25 |
| Notice of entry guilds | 18:25 – 18:30 | 18:25 – 18:30 |
| Waiting in the safe zone | 18:30 – 18:35 | 18:30 – 18:35 |
| Arca War battle | 18:35 – 19:35 | 18:35 – 19:35 |
Server Settings
| Event status | Enabled |
| Schedule | Wednesday 18:15, Saturday 18:15 (server time) |
| Minimum members per guild | 10 |
| Battle duration | 60 minutes |
| Obelisk buff | +20% experience for the winning guild |
| Damage vs enemy guilds | reduced by 50% |
| Friendly fire | Off |
| Party on entry | Disbanded automatically |
How to play
Main Mission: Capture the obelisks placed on the maps.
Your guild must fight to capture the obelisks. Each obelisk has its own randomly assigned element (Darkness, Wind, Fire, Water, Earth). Boss monsters will also appear on the battlefield near the obelisks.
How to capture an obelisk
- To capture the obelisks, it is necessary to disable the protective barriers.
- There will be 3 barriers near each obelisk and guild members must stand on the barriers simultaneously for a certain amount of time to deactivate them.
- Once all 3 barriers have been deactivated simultaneously, the obelisk's shield will deactivate and the obelisk can be captured if its HP reaches 0.
- Captured obelisks can be recaptured by another guild the same way.
- Guilds that hold obelisks at the end of the event win and receive the rewards.



Red mark is attached to the members of enemy guilds. You can attack with the right mouse button and you cannot attack your allies. If you die in Arca War, you are reborn in the town of Acheron and given a movement-reduction debuff for 90 seconds as a penalty.
Obelisks

Acheron (Map 92): (89, 41)

Acheron (Map 92): (188, 101)

Debenter (Map 96): (162, 54)
Reward
Guild reward
Exclusive benefits in hunting areas of Acheron: at Acheron, all the characters can see which guild is occupying the areas, and those guilds receive an increased item drop rate on Acheron only.
The guild that captures an Obelisk gets a Buff, automatically granted to all guild members for one week (including those who did not participate). The type of buff varies depending on the obelisk captured:





Individual reward
Killing boss monsters or characters from other guilds earns points. At the end of Arca War, Kill Points are exchanged for experience, and you also earn Gens contribution points.
| Condition | Kill Points |
|---|---|
| Killing Monsters | 5 |
| Killing Characters | 10 |
| Capturing Obelisks | 50 |
| Kill Points | Experience Compensation |
|---|---|
| 0 ~ 10 | 300.000 |
| 11 ~ 50 | 500.000 |
| 51 ~ 100 | 700.000 |
| 101 ~ 300 | 1.000.000 |
| 301 ~ 500 | 2.000.000 |
| 500 ~ | 3.000.000 |
Trophy of War & Booty Mix
When killing boss monsters and members of other guilds, Trophy of War is dropped (only on the first death of each boss or character during Arca War). It can be dropped, stored in the vault, stacked, sold to the NPC for 100,000 zen, traded, and sold in the Personal Store.
Trophy of War can be exchanged for other items through the NPC Sir Lesnar (option 4, 'Exchange Trophies of Battle'). The more trophies you exchange, the higher the success rate:

| Trophies | Base Rate | Rate per extra trophy | Rewards (1 random item) |
|---|---|---|---|
| 1 ~ 10 | 55% | +5% | Guardian Angel (20%) Imp (20%) Horn of Uniria (20%) Large SD Potion (20%) Large Complex Potion (15%) Gemstone (5%) |
| 11 ~ 20 | 55% | +5% | Gemstone (20%) Jewel of Harmony (20%) Jewel of Creation (20%) Jewel of Chaos (20%) Elemental Rune x10 (15%) Jewel of Soul x10 (5%) |
| 21 ~ 30 | 55% | +5% | Jewel of Bless (20%) Jewel of Soul (25%) Jewel of Life (20%) Jewel of Soul x10 (25%) Elemental Rune x20 (5%) Jewel of Bless x10 (5%) |
| 31 ~ 40 | 55% | +5% | Fruits (15%) Fruits (20%) Fruits (20%) Fruits (20%) Fruits (20%) Jewel of Bless x10 (5%) |
| 41 ~ 50 | 50% | +5% | Seed (Water) (10%) Seed (Water) (10%) Seed (Water) (10%) Seed (Water) (5%) Seed (Water) (5%) Seed (Wind) (10%) Seed (Wind) (10%) Seed (Wind) (10%) Seed (Wind) (5%) Seed (Wind) (10%) Seed (Wind) (10%) Talisman of Luck x10 (5%) |
| 51 ~ 60 | 50% | +5% | Jewel of Bless x10 (10%) Jewel of Soul x10 (15%) Jewel of Chaos x10 (15%) Jewel of Creation x10 (15%) Jewel of Life x10 (15%) Jewel of Guardian x10 (15%) Jewel of Harmony x10 (15%) |
| 61 ~ 70 | 50% | +5% | Seed (Ice) (15%) Seed (Ice) (15%) Seed (Ice) (15%) Seed (Ice) (15%) Seed (Ice) (15%) Seed (Earth) (20%) Talisman of Luck x10 (5%) |
| 71 ~ 80 | 45% | +5% | Jewel of Bless x20 (15%) Jewel of Soul x20 (15%) Jewel of Chaos x20 (15%) Jewel of Creation x20 (15%) Jewel of Life x20 (10%) Jewel of Guardian x20 (15%) Jewel of Harmony x20 (14.9%) Condor Flame (0.1%) |
| 81 ~ 90 | 45% | +5% | Seed (Fire) (15%) Seed (Fire) (15%) Seed (Fire) (15%) Seed (Fire) (15%) Seed (Fire) (10%) Seed (Fire) (10%) Seed (Lightning) (5%) Seed (Lightning) (5%) Seed (Lightning) (5%) Seed (Lightning) (5%) Talisman of Luck x10 (4.5%) Condor Flame (0.5%) |
| 91 ~ 100 | 45% | +5% | Jewel of Bless x30 (15%) Jewel of Soul x30 (15%) Jewel of Chaos x30 (15%) Jewel of Creation x30 (15%) Jewel of Life x30 (10%) Jewel of Guardian x30 (15%) Jewel of Harmony x30 (14%) Condor Flame x30 (1%) |
Rules
Minimum Guilds: 2 · Maximum Guilds: 6
Minimum players per guild: 10
- Spirit Map is not required to access.
- In Arca War, using menu functions between characters are restricted.
- In Arca War, using personal store is restricted. If the Personal Store was open before the participation of Arca War, it will be closed automatically.
- In Arca War, warp function can not be used.
- If you are unintentionally moved to another map, you can enter Arca War from NPC Sir Lesnar again.
- Guild related functions are not available during Arca War.
- If you die in Arca War you will not lose experience, zen or drop items.
- PVP is allowed.
Bosses
Boss monsters appear on the battlefield near the obelisks. Killing them earns Kill Points, Gens contribution and drops the Trophy of War.











